This build has no engines — it's a hull, a system or a section.
Equipment
Logic circuits 7
Most used parts
Data Cable70
Label7
Constant4
Multiplier3
Data Router 41
Absolute1
Subtractor1
Addition Array1
Author's description
A tight, stackable PID controller with anti-windup.
How to install this ship
Download the ZIP.Every download contains two files with matching names — a .bp and a .bpmeta. You need both: the .bp is the ship, the .bpmeta holds its name. A .bp on its own will not appear in the game.
Unzip into the Blueprints folder.Paste %USERPROFILE%\AppData\LocalLow\ApproximatelyGames\ApproximatelyUp\Blueprints into Explorer's address bar and drop both files there. Keep their filenames exactly as they are — the game pairs them by name.
Restart and open the blueprint menu.The game reads the folder on startup, so restart it. Open the blueprint menu, find the ship by its name and load it. Test it next to a garage before flying a mission.