This build has no engines — it's a hull, a system or a section.
Equipment
Logic circuits 16
Most used parts
Data Cable201
Label12
Frame Full8
Constant6
Multiplier6
Subtractor4
Axis Rotometer4
Simple Threshold2
Author's description
Easy to understand pitch (or roll) control system.
If you have issues with it running away instead of stabilising, the axis is incorrect (change its orientation or flip the 0.05 constant to -0.05).
Also works with roll, just swap the inputs.
Compact version is available in the same blueprint.
How to install this ship
Download the ZIP.Every download contains two files with matching names — a .bp and a .bpmeta. You need both: the .bp is the ship, the .bpmeta holds its name. A .bp on its own will not appear in the game.
Unzip into the Blueprints folder.Paste %USERPROFILE%\AppData\LocalLow\ApproximatelyGames\ApproximatelyUp\Blueprints into Explorer's address bar and drop both files there. Keep their filenames exactly as they are — the game pairs them by name.
Restart and open the blueprint menu.The game reads the folder on startup, so restart it. Open the blueprint menu, find the ship by its name and load it. Test it next to a garage before flying a mission.