AU Ships

Intelligent Shield Array

Workshop author: Jules · Steam ↗

System System Small

Intelligent Shield Array

Specifications

147 Parts
19 Part types
0 Engines
98 Cable cells
15 Frames
34 Equipment parts

Engine mix

This build has no engines — it's a hull, a system or a section.

Equipment

  • Logic circuits 7
  • Wireless links 1

Most used parts

  • Data Cable 61
  • Plasma Cable 32
  • Frame Full 15
  • Large Label 15
  • Power Cable 5
  • Constant 4
  • Subtractor 2
  • Data Router 2 2

Author's description

This Intelligent Shield Array automatically calculates the needed amount of power for the plasma generator to produce so that your ship is protected from wind. Important: Sensor 11 has to get its data from a wind sensor outside the shields range. It can be replaced by a data cable. If you have questions or feedback feel free to join my discord and send me a message. https://discord.gg/FQyxkdq Limitations that all go hand in hand: Too heavy wind Too big of a ship (mines pretty huge and it can handle) Not enough capacity in the power grid PS: I am pretty sure that I can also build an auto throttle with the same logic. Make sure to check back to see that.

How to install this ship

  1. Download the ZIP. Every download contains two files with matching names — a .bp and a .bpmeta. You need both: the .bp is the ship, the .bpmeta holds its name. A .bp on its own will not appear in the game.
  2. Unzip into the Blueprints folder. Paste %USERPROFILE%\AppData\LocalLow\ApproximatelyGames\ApproximatelyUp\Blueprints into Explorer's address bar and drop both files there. Keep their filenames exactly as they are — the game pairs them by name.
  3. Restart and open the blueprint menu. The game reads the folder on startup, so restart it. Open the blueprint menu, find the ship by its name and load it. Test it next to a garage before flying a mission.

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