AU Ships

Digital Logic: T-FlipFlop

Workshop author: Hamderber · Steam ↗

System System Small

Digital Logic: T-FlipFlop

Specifications

26 Parts
7 Part types
0 Engines
19 Cable cells
0 Frames
7 Equipment parts

Engine mix

This build has no engines — it's a hull, a system or a section.

Equipment

  • Logic circuits 4

Most used parts

  • Data Cable 19
  • Data Router 2 2
  • Memory 1
  • Logic Gate XOR 1
  • Logic Gate NOT 1
  • Datameter 1
  • Small Button 1

Author's description

T-FlipFlop digital logic made with (to the best of my ability) as few cables and components as possible. Does NOT rely on signal delay. Edge-triggered.

How to install this ship

  1. Download the ZIP. Every download contains two files with matching names — a .bp and a .bpmeta. You need both: the .bp is the ship, the .bpmeta holds its name. A .bp on its own will not appear in the game.
  2. Unzip into the Blueprints folder. Paste %USERPROFILE%\AppData\LocalLow\ApproximatelyGames\ApproximatelyUp\Blueprints into Explorer's address bar and drop both files there. Keep their filenames exactly as they are — the game pairs them by name.
  3. Restart and open the blueprint menu. The game reads the folder on startup, so restart it. Open the blueprint menu, find the ship by its name and load it. Test it next to a garage before flying a mission.

Similar ships