AU Ships

Camera Vertical Control

Workshop author: Lucas · Steam ↗

System System Small

Camera Vertical Control

Specifications

68 Parts
12 Part types
0 Engines
51 Cable cells
3 Frames
14 Equipment parts

Engine mix

This build has no engines — it's a hull, a system or a section.

Equipment

  • Logic circuits 7

Most used parts

  • Data Cable 51
  • Data Router 2 3
  • Large Label 3
  • Frame Half 2
  • Adder 2
  • Frame Full 1
  • Multiplier 1
  • Logic Gate NOT 1

Author's description

Plug and play to use with the vertical axis of the rotational camera, that ranges from (-1, 1). Reset switch is optional. The joystick input goes to a fader to adjust camera speed. The green remapper is to adjust limits, if you need other ranges.

How to install this ship

  1. Download the ZIP. Every download contains two files with matching names — a .bp and a .bpmeta. You need both: the .bp is the ship, the .bpmeta holds its name. A .bp on its own will not appear in the game.
  2. Unzip into the Blueprints folder. Paste %USERPROFILE%\AppData\LocalLow\ApproximatelyGames\ApproximatelyUp\Blueprints into Explorer's address bar and drop both files there. Keep their filenames exactly as they are — the game pairs them by name.
  3. Restart and open the blueprint menu. The game reads the folder on startup, so restart it. Open the blueprint menu, find the ship by its name and load it. Test it next to a garage before flying a mission.

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