How to Install a Downloaded Blueprint
Where the game keeps ships, why every blueprint is two files, and what to do when one does not show up.
Verified in a live install of the game
A ship you download here is two files, not one. Drop both into the game's blueprint folder and the ship shows up in your menu next to your own builds. Miss the second file and nothing appears at all — which is the single most common reason an imported blueprint seems to vanish.
Where the game keeps ships
Paste this into the address bar of File Explorer:
%USERPROFILE%\AppData\LocalLow\ApproximatelyGames\ApproximatelyUp\Blueprints
Windows expands %USERPROFILE% to your user folder automatically. Note it is
LocalLow, not Local or Roaming — a Unity convention, and the reason people
hunting through AppData\Local never find it.
Why every blueprint is two files
Open that folder and you will see files paired up by name, each named with a long identifier rather than the ship's title:
1486c524-…-6a0e43661a73.bp— the ship itself: every part, position and cable.1486c524-…-6a0e43661a73.bpmeta— a few lines of text holding the name.
The .bpmeta is tiny. In full, one looks like this:
{"_name": "Moonshot (P)", "_folder": "", "_version": "1.0.100"}
That is where the title in your blueprint menu comes from. The filename is just an
identifier, so a .bp on its own has no name and does not appear.
The _folder field is the in-game folder the ship sits in — empty means the root
of the list. _version records which game version it was saved on.
You may also see .bpex files. These are optional — in a real install only
about half the blueprints have one — and a ship loads fine without it.
Installing, step by step
- Download the ZIP from any ship page here.
- Open the folder above.
- Unzip both files straight into it. Do not rename them and do not put them in a subfolder — the game pairs the two by their shared filename.
- Start the game, open the blueprint menu in the garage, and load the ship by name.
If the ship does not appear
- Only one file made it across. Check the folder holds both the
.bpand the.bpmetawith identical names. - The game was already running. Close it fully and start it again.
- The files landed in a subfolder. Some unzip tools create a folder named after the archive. Move the two files up a level.
- Windows hid the extension. If you renamed anything, you may have
produced
ship.bp.txt. Turn on file extensions in Explorer's View menu.
Deleted it by mistake?
Look for BlueprintsBin next to the Blueprints folder. Deleted blueprints go
there rather than disappearing, which is what the recover button in the blueprint menu
reads from. On a well-used install it fills up quickly — one we checked held 199 files.
Before you fly it
Load an imported ship next to a garage and test it there first. A blueprint saved on an older game version — check Saved on on the ship's page here — may use parts you have not unlocked yet, and a mission is an expensive place to find that out.